setSpeed 0.75
left 6.0 angle 60

right 6.0 angle 120
left 6.0 angle 120
repeat -2 untilNumEnemiesAliveOfType 0 blueCrestSerpentHeadA1

left 7.0 angle 30
straight above 0
setAccel -0.005 limit 0
straight frames 130

left 2.0 angle 180
scaleIn 0.04 10
straight frames 100
setAccel 0.005 limit 1

left 2.0 angle 40
fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 180 220
left 2.0 angle 80

//fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 120 280
left 2.0 angle 80

//fireBullet straight all 100 300
right 2.0 angle 80
left 2.0 angle 40

straight wrapAny
delete
//setSpeed 0
//straight frames 100
//repeat -1
